Showing only posts tagged python. Show all posts.

Pypeline update

I've pushed some changes to the pypeline repository, adding basic stacking functionality. There isn't any registration, it only takes the median of each channel (R, G, B) for each pixel. It's currently way slow, but I suspect there is substantial room for improvement there. Wrangling NEF files has proven more …

« newer articles | page 2 | older articles »